The Official Joe Laurino Website

The Official Joe Laurino Website

3D
This is where my 3D work is located. 3D is my newest passion. Whether it's creating content for video games, a scene for an FMV, or just a pretty looking picture, I'm a huge fan of 3D. Please click on the thumbnail for the full version of the picture.

Game Thumb

Water

3DS Max

2006

This picture was my third endeavor in making realistic water. I'm getting there. I still think this picture looks pretty cool. OMG Abstract!

Game Thumb

Sunset on the Ocean

3DS Max, Photoshop

2005

This was my first try at making a sunset on the ocean. Instead of letting the raytracing do all the work, I tried hand painting the upper part of the reflection map, which gave it a more artistic, less technical look.

Game Thumb

Holy Tie Fighter, Batman

3DS Max (Model), Photoshop (Texture)

2005

This was created, from scratch, for my Game Content Creation course, a course that, unsurprisingly, showed us how to create content for use in video games. The final poly count on this sucker is a mere 996 polygons. The texture was created in Photoshop, forged from the black heart of a dragon that resides at the center of the Earth.

 

That's it?

For now, yes. I'll eventually add more art here, but I'm more worried about getting my portfolio up with a few pieces of my best art then I am about throwing up a ton of artwork.

Software

I've got some serious chops with 3D Studio Max. When it comes to 3D, it's my program of choice. But I pick other programs up easily, so this isn't the be-all, end-all.

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